Empires must keep in mind their overall capacity and sprawl. Some more important resources in the tier are consumer goods and alloys, with the former used to placate your population and keep certain buildings operational, while alloys are the basic component for building any ship or starbase.Īn important thing to keep in mind is not to expand beyond what you can effectively control. Each planetary district can focus on one of these three resources, but mineral mining districts can easily be found throughout nearly every star system. These random discoveries can range from giving additional research and resource areas to fully researched technologies and even powerful boons for your empire.īasic resources include energy credits, minerals and food. Anomalies don’t disappear until researched, so it may be best to leave any that are too high in difficulty until your scientist level up. Science ships are crucial for the early days of your empire, so you'll want to build at least two to expedite searching the galaxy.ĭuring their surveying of a system, sometimes your science ships will come across an anomaly, which can take extra amounts of time to research depending on your scientist's skill and the difficulty of the anomaly. For this, you'll need a science ship crewed by a head scientist, which surveys other systems. Before you can expand your empire and begin colonizing new worlds, you need to scout the nearby star systems.
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